Overview

Combat in Valhalla is Player Versus Player (PVP)-focused but non-lethal, by default. Don’t forget to see a safety marshal to get an Authorization!

🟪 Player Versus Player

Combat between vikings is viewed IG as a perfectly acceptable way to settle disputes. Fights virtually never end in death, and putting another viking in the Downed state is a good way to get them out of your hair for at least five minutes.

THAT BEING SAID: please review theRoleplaying Guide section on PVP before engaging another player in boffer combat, and likewise be sure to review the Safety Guide.

🟦 Weapons, Shields and Armor

💥 Weapon Base Damage

Note: Table below provided for reference, item tags and cards will list a specific weapon’s damage.

Weapon Type Base Damage
Thrown Weapon 1
Small Melee 1
Medium Melee 1
Two-handed Melee 2
One-handed Blaster 1
Two-handed Blaster 2
Bow 3

🪃 Weapon Physrep Requirements

Small Melee: No more than 24” in length

Medium Melee: At least 24”, no more than 43” in length

Two Handed Melee: At least 36” in length, must be used with two hands

Foam dart blasters*: 130 FPS max, may not be battery powered or HPA (compressed air). Must only fire a single dart per trigger pull.

Bows and boffer arrows: No more than 30lbs draw weight, arrow heads must be 3” diameter minimum. Bulb-tipped arrows are permitted.

Thrown weapons (coreless): Any soft, strike-safe form factor that can be felt when a target is struck may be used. Cored thrown weapons are not permitted.

See also: Weapons Construction & Safety Guidelines

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*The term “foam dart blasters” refers to toy guns, bows, etc that shoot any of the following: full length foam darts, half darts, or Nerf Rival rounds. Gel rounds, discs, foam darts greater than 1” in diameter and other forms of ammunition are not permitted.

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🛡️Shield Physrep Requirements

Small: No smaller than 1 sqft and no larger than 4 sq foot in size (including cutouts)

Large: No smaller than 4 sqft and no larger than 8 sq foot in size (including cutouts)