See Advancement for information on how to unlock License Levels and purchase Abilities.
Each LL1 Ability costs 10 XP
Ability Name | Cost | Description |
---|---|---|
Efficient Foraging | N/A | Your cost for Forage is reduced to 1 Will (cannot be reduced further). |
Natural Explorer | Passive | Placing an Explore Token only costs 1 Will. |
Material Scanner Proficiency | Focus | Focus: determine the element of the contents of a single Material Storage Container using a Material Scanner. |
Lockpicking | 1 Will | Attempt to solve target lock’s puzzle. Successfully solving the puzzle opens the lock. If you fail the puzzle (getting the wrong answer) or decline to solve it, you may instead spend 5 minutes actively roleplaying picking the lock to open it. |
Disarm Trap | 1 Will | Start target trap’s timer and attempt to complete its puzzle. Successfully solving the puzzle before the timer runs out disarms the trap. If you fail the puzzle, the trap’s effect triggers. |
Honed Senses | N/A | Passive: You can tell if a Concealed creature is present within 15 feet of you, and it's general direction, but not it's precise location. |
You also gain the ability to Focus for 30 seconds in order to use an aimed "Reveal" effect against a concealed enemy. If you have the Animal Instinct Background Trait, the distance of the detection ability increases to 30 feet. | | Heavy Lifting | 2 Will | You count as 2 people for the purposes of moving Heavy objects. To perform a Heavy Lift, perform a 5 count and then pick up target object. You may not move faster than a slow walk while using this ability. Does not stack with Exosuits or Hovercarts. This effect ends when you put the object down or otherwise stop carrying it. | | Scout | N/A | When you place your Explore Token, you may place a second Explore Token, paying the cost as normal. | | All-Terrain | N/A | You may place your Explore Token on spaces with mountains or water in them. |
Each LL2 Ability costs 15 XP
Ability Name | Cost | Description |
---|---|---|
Hovercart Proficiency | N/A | You may use a Hovercart to transport Ship Resources at a normal walking pace. |
Exosuit Proficiency | N/A | You may wear an Exosuit. You may not wear armor while wearing an Exosuit. Any Effects that target Armor targets your Exosuit. |
“The Jones” | 1 Evasion | If a trap would trigger, delay its Effect by 30s. Multiple instances of this ability may not target the same trap. |
Long Range Scan | N/A | If an Explore Action reveals Ship Resources, you learn what type they are. Requires Material Scanner Proficiency. |
Scrounger | N/A | When you turn in a Forage card, receive a greater reward. |
False Trail | 1 Evasion | After placing an Explore Token, you may swap another player’s Explore Token with the token you just placed. |
Doubling Season | 2 Will | Receive an additional copy of the indicated resources when you turn in a Forage card. This ability may not be combined with Efficient Foraging. |
Hacking | 2 Will | You may use Lockpicking on Magitek locks and systems. |
Each LL3 Ability costs 30 XP
Ability Name | Cost | Description |
---|---|---|
Exosuit Mastery | N/A | You may wear an Exosuit over your Armor. Any Effects that target Armor target your Exosuit instead. If your Exosuit is Demolished, Effects that would target your Armor behave normally. Requires Exosuit Proficiency. |
Hovercart Mastery | N/A | You may now run or jog (safely!) while operating a Hovercart. Requires Hovercart Proficiency. |
Master Explorer | N/A | Your Explore Actions are now free. Gain an additional Explore Action. |
“The Lara” | 1 Arcana | Spend an Arcana to call “Kaboom! All traps trigger!” Traps that require a Target target the nearest character. |
Resourceful | N/A | At check-in, receive a hint from Ops as to the location of Ship’s Resources in the play area. |
Return to: Exploration
Return to: Licenses & Universal Abilities