Feasts are both a real-life meal break for players and Staff/Ops as well as a discrete block of time where certain in-game activities take place in the Great Hall. It is also the only opportunity for vikings to restore their spent Attributes. There will be one to two Feasts per event, with a duration of at least 45 minutes each. The Feast times will be posted in advance on the schedule.
Feasting is a great time to earn the Anchor NPC’s favor.
Vikings can consume a single Meal per Feast. At check-in, all vikings are issued one Primitive Meal per scheduled Feast.
Serving a meal requires 5 minutes of active roleplay either simulating or actually preparing a meal. Players are strongly encouraged to use this time to prepare their real life meals. Each player who helps prepare an actual meal at the chef’s discretion (for example: by helping with food prep, place setting or cleanup, etc) increases the number of meals created by 2.
All players have Hospitality Tokens to distribute to anyone outside their faction who makes them feel welcome in the Great Hall. Hospitality Tokens will be issued at check-in during a player’s first game.
Seating in the Great Hall is organized by Player Faction. Factions must sit with their factions during certain activities. Similarly, Factionless players must sit together in a single group.
See The Bardic Arts
Return to: The Settlement
Next: Law of Hospitality